This is a old ancient jwellery box little bit of  dusty look the model is created in autodesk maya carving sculpting done in zbrush and textured and rendered in substance painter. the whole prosses of this asset done with gaming pipe line baking done in 2k resolution hope you guys like it . PBR Texture Set:

Base Color 2048×2048 Height 2048×2048 Metallic 2048×2048 Normal 2048×2048 Roughness 2048×2048

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